"Play is an activity with the biological functions of learning and recreation and has therefore both purpose and use. I do, however, agree that games should be "unserious". Enjoyment is not just inherent to games and play, it is a defining quality. Thus, playfulness is a disposition lacking in seriousness, aiming at enjoyment. I don't think that it is a common thread in all creative expression, yet I do believe that many serious areas of life could use a little light-hearted amusement."
As a founding member of ingosu, Ahmet is a design thinking consultant promoting environments and workflows that foster innovation in organizations. He was one of the first teachers at the D-School in Potsdam, helping to build the institute for two years. Before, Ahmet had been a social media consultant at Freie Universität Berlin, where he had contributed his knowledge of communication on the Internet and introduced Web 2.0 concepts to the presiding committee.
During his time at the MHSG GmbH, an e-learning agency of the Berlin higher education institutions, he introduced community platforms to the universities in Berlin. He started his research as a graduate fellow of the Alcatel SEL Foundation for Communication Research and initiated a conference on new media in 2004 (Neue Medien der Informationsgesellschaft).
He graduated from Communication Studies with a thesis about subcultures in computer games. He is an alumnus of the BMW Herbert Quandt Foundation and supports various social causes with pro bono work.